Developmental informatics hacker

  • 14 Posts
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Joined 11 months ago
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Cake day: July 30th, 2023

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  • The battery life is actually one of the downsides of accessing a lot of memory. A typical way to solve this is to do a depth draw first and then another one that actually samples textures. Textures and even meshes use a lot of bandwidth. But that won’t work for all devices because many use their own special ways to solve this by using a screen grid with buckets and depth sorting the tris.

    A unique issue for vr is that you have to render for two eyes and at a high frequency. A typical mobile game might target 30 fps instead of the typical 60 when running on battery. On the contrary, if a vr game would run at 60 fps you’d get nauseated pretty easily. A low end device will run at 100, and in an overly simplified sense that means you’re actually doing 200 fps because of the two eyes. Further, you have to consider the tracking cameras. I am not knowledgeable about those but it’s safe to assume they need to send a lot of data around.



  • One time I nearly cut a job due to being asked to make something gambling related, but when I worked on an addictive mobile game I simply didn’t realize what I was doing. Honestly, I couldn’t have known unless I had asked about their monetization strategy before they brought new people on to implement it. And at that point the game was as good as done. I remember walking through Barcelona and seeing all these kids on their phones in the park and not playing or having fun, it felt surreal. I bawled my eyes out and didn’t return to the job. You know I genuinely just wanted to give people some fun in this world.

    The issue with mobile games is that nobody is prepared to pay even 5 euros for a game. So for mobile game developers it is business as usual to do it this way.





  • Yeah, but anything you create automatically has a copyright, so for example this comment is not in the public domain. Its use is limited to the context I am using it in; that is, I expect it to be copied for federation purposes, but I wouldn’t say that AI is covered in this context, just genuine readership, moderation, and bots that are ‘part of the community’.

    At least that’s the EU stance afaik. Like if I saw this comment on a billboard somewhere I’d see that as a clear breach of copyright and even privacy.






  • I am speaking from a German perspective, I’m not informed on how it works within your context.

    But I imagine you must have something along those lines too. Obviously there are disabled people, and if those receive benefits, then what is halfway between that and not being disabled? Or is it black and white?

    And it isn’t just about finances. It is also about housing and work. For example there is special housing built for people who need to live in an accessible place, say on the ground floor in the city. And larger companies are motivated to hire disabled people. I’m not sure how, perhaps through tax breaks or perhaps they are even legally obligated to have n posts for disabled people.

    If your system does not provide for your needs, you might consider moving. Didn’t you say you are a coder or something? That’s an easy green card.


  • Honey I thought you’d never ask, here’s my two bits in lay terms:

    If I’d have to give one quick answer it would be memory latency. The fact is that memory and computational power have grown immensely over the years, but the time it takes to retrieve a bunch of data from the memory hasn’t really improved at the same rate. Some quick math shows that the speed of light must be an issue. The solution to that is to create smaller devices, such as the SOCs (system on a chip) that we are starting to see the past few years.

    In less technical words: The postal service is darn slow. Only a few days ago you figured out you needed something small to continue your work, and since then you’ve been waiting and idling. The roads are fantastic, it’s just that there’s a speed limit. The solution is to take all the villages and condense them into a city, shortening the distances.

    There’s a lot more to it than that, and that’s just one of the issues on only a hardware level and only one of the solutions.