Yeah elden ring SotA, I finished all the bosses and all the content but 1 optional boss on saturday, and the last boss yesterday. Good dlc but the balancing is kinda whacky and is has the typical complainers about difficulty, the typical defenders that have not finished the dlc, and then people that have done all bosses that know that the last boss is the most overtuned piece of shit to be ever crafted in ER. The other optional hard boss (bottom right) is also kinda stupid but it’s optional and it does give you SOME breathing room, but the last one is just completely un enjoyable.
I feel like rogues will get more excited to avoid a nat 1 than eating it, given that they have a trait specifically to avoid it.
It’s not about being super stealthy, it’s about having a trait that effectively doesn’t let you roll less than a 10 in any trained/expertised skill iirc. They are not just good, they are reliably good.