Cass // she/her 🏳️‍⚧️ // shieldmaiden, tech artist, bass freak

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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • That’s a good question! It’s definitely very rare that a birth name is entirely necessary to use in conversation, but an occasional situation comes up where I’m talking to an old friend about someone who’s since transitioned and I need to use a deadname to let them know who I’m talking about. Generally I say something like “so I ran into Denise, you knew her as Brett back in the day, etc etc etc” and just use Denise from there on. If the person I’m talking to isn’t caught too off guard by that, it’s a very smooth and natural way to handle that as a matter of circumstance and move on to using the preferred name quickly.


  • Generally, using their current preferred name/pronouns (or neutral pronouns) is best. She’s still the same person, so it’s true to say Caitlyn Jenner won the 1976 Olympic Decathlon. If any other facts about the event itself were directly relevant to the conversation, that’d be ok - e.g. it would be accurate and inoffensive imo to say she won the men’s division.

    But name/pronouns change all the time otherwise so it’s more normal to use the current ones. If Ms. Jones gets married and is now Mrs. Smith, it wouldn’t be inaccurate to talk about Mrs. Smith’s car breaking down last summer.


  • As much as I pretend to be one, I’m not really a fighter. I think this war may not need me to be one. The time to respond has already begun, and while front-line protests aren’t my strong suit, supporting protestors in my community is the place for me right now. If a greater conflict escalates, I’m probably not like doing the active fighting, but I can sure as shit help with supply lines as well as helping people who need to recover in the backlines. If I ever need to be in a fight I intend to be prepared, but there’s a lot more to do in a war than fight. And by the time anything like that would happen, I hope to have a resilient community around me who can support each other through hell. The fight’s already begun to an extent, and it’s important to remember that our best place may be “back-of-house” so to speak.


  • While this is true to an extent, from experience this line of thinking has its limits and is very easy to misapply. On the one hand, yes you can tell people their ideas do not gel with the vision of the project, and sometimes that’s the right call. And sometimes doing this a lot is best for the project.

    On the other hand, even if a majority of the work is coming from one person, not only does your community learn your project, they also spend time contributing to it, fixing bugs, and helping other people. I feel it’s only to a project’s benefit to honor them and take difficult suggestions seriously, and get to the root of why those suggestions are coming up. Otherwise you risk pissing off your contributors, who I feel have the right to be annoyed at you and maybe post evangelion themed vent blog posts if you consistently shut down contributors’ needs and fail to adapt to what your users actually want out of your software. And forking, while freeing and playing to the idea of freedom of choice, also splits your userbase and contributors and makes both parties worse off. It really depends on the project, but it pays to maintain buy-in and trust from people who care enough to meaningfully contribute to your project.


  • I used Copilot for a while (in a Rust codebase fwiw) and it was… both useful and not for me? Its best suggestions came with some of the short-but-tedious completions like path().unwrap().to_str().into() etc. Those in and of themselves could be hit-or-miss, but useful often enough that I might as well take the suggestion and then see if it compiles.

    Anything longer than that was OK sometimes, but often it’d be suggesting code for an older version of a particular API, or just trying to write a little algorithm for something I didn’t want to do in the first place. It was still correct often enough when filling out particular structures to be technically useful, but leaning on it more I noticed that my code was starting to bloat with things I really should have pulled off into another function instead of autocompleting a particular structure every time. And that’s on me, but I stopped using copilot because it just got too easy for me to write repetitive code but with like a 25% chance of needing to correct something in the suggestion, which is an interrupt my ADHD ass doesn’t need.

    So whether it’s helpful for you is probably down to how you work/think/write code. I’m interested to see how it improves, but right now it’s too much of a nuisance for me to justify.


  • I’ve attempted to do public-facing technical support for a game and dear Christ you’re spot on. I love people for wanting to engage with something I’ve spent a substantial part of my life putting together and trying to make it run okay, and am sympathetic to people feeling frustrated when technical issues prevent them from fully enjoying an early access game. Early on when the community was small I had a great time shitposting with the players, but once we hit release the environment turned toxic pretty much overnight as the community suddenly grew.

    But like, none of them know how hard we crunched to get even a playable version of the game out, nevermind one that’s playable on the lowest of netbook specs. None of em know how complicated the system is that’s breaking preventing them from logging in, that that’s not actually my area of expertise and that I’m just feeding them information from the matchmaking team who are all freaking the fuck out because this is the first time we’ve tested this shit at scale. None of them know that we were getting squeezed by our publisher, who wanted us to do a progression wipe that we didn’t want ourselves, but like they control if the game gets shipped at all so… not really a choice there. And we can’t admit any of this because accusations of incompetence come out pretty early, tend to stick around, and leave devs very little room to make bad decisions (which happens a lot!)

    And like, being trans now on top of that? Hell no, I’m never touching a public server again if I can help it. Slurs and mistrust were already flying before, I can’t throw myself in front of that bus again. I’m gonna miss it because I cared a lot about connecting with people playing the game and for a while found a lot of joy in responding to bugs and fixing individual system issues and integrating into the community. And there were some amazing people who were great to talk to that I really missed when I left. But the inherent abuse that comes with that gets so overwhelming and it drained my desire to even work on games at all for quite a while.








  • +1 to this for sure. Applies for gender identity too. Speaking just for myself, the longer it’s been since I transitioned the less my actual labeled identity has mattered, to the point that these days I just say “nonbinary” and move on. It’s what makes a lot of the “what is a woman” rhetoric baffling, given the label and definition matters so little in day to day life.

    My bf comes off pretty much straight, but he describes himself as pansexual and attracted to feminine people. It’s cool to see him engage with the queer community despite being more or less able to “pass” as cishet if he wanted to, and his nebulous labeling was really helpful in settling my nerves as a newly-out trans woman. Less worrying about whether or not I was woman enough, more just hearing him say he likes me and that’s that.



  • Yep absolutely!

    For me, it felt like my life was quickly progressing away from a youth I was not ready to leave for inexplicable reasons. In the end I ended up taking a nuclear option once I realized how uncomfortable I was with my future, and while it’s not been easy it’s been absolutely worth it.

    Even though you may be stuck in the same habits and mistakes, they can be rewritten and you’ll be surprised how quickly life changes once you find what makes you authentically happy. A lot can happen in 3 years and I guarantee you’ll still be young at 24. You can still be young at twice that. There’s a lot of life ahead of you, especially once you take calculated risks to improve your future and make the most of the youth you still have. You may not know what exactly will make you happy, but trust in yourself and your judgement to find it as you go.


  • While I do broadly agree, I feel it’s important to note generational trauma is a real and separate concept. It just refers to the idea that trauma can be passed down from parents to children by repeating the same behavior or perpetuating the same ideas that traumatized them. This can be especially apparent in children of immigrants, religious extremists, or survivors of abuse, all for completely different reasons. It’s very common and worth talking about.