not every game you own can be used this way.
not every game you own can be used this way.
because you have to extrapolate.
publishers don’t want you to own games just lease them so they can deprecate games and make you upgrade when they want to.
also no more mods or cheatengine to enhance the game or bypass microtransactions
the combat of the remake is better than the OG one. much higher skill ceiling and the music is better too
their tiktok videos are pretty good as it makes fun of the typical tiktok videos, but peak onion may never be reached again
i didn’t think it was a big problem but i could see how some people are slower to react and pressure gets to them
but i also think it’s weird when npcs wait forever for player input. but we’re not there yet
Imagine everyone creating their own versioning system because they don’t like githubs frontend.
I have no problem with that if they offer something new to the space
they look ugly. plane looks like linear which is a win in my book
unlikely especially if they’re paying for other services. they’ll most likely prevent playback
this is still a terrible idea. the system should never know the plaintext password.
logs capture a lot even automated emails. i don’t see a single reason to send the user their plaintext password and many reasons why they shouldn’t
and now it’s bundled in the most popular desktop os. so you have options
i’ve only had one major bug where my game appears to be frozen but UI updates. pausing works too. hard to reproduce
which app. baconreader was my favorite
I’d argue it would be smarter to upgrade CE to meet modern standards than creating a branch of id’s software while porting all of existing Bethesda tools.
we don’t have access to the source so we can’t really say things are bolted on. it’s also possible that code is removed as it’s made obsolete.
I don’t think you would have to create an entirely new engine to support elite dangerous type of warping, or elevators even now they could make the illusion better
nms doesn’t have any deep quest lines like the dark brotherhood
we’ve never seen a source game at the scale of oblivion and have object permanence so you can’t really compare the two.
the side quest lines are giving me a few interesting options. try the corpo one
you can upgrade to ps5 version for free
a sidegrade compared to recent output, but a regression from their classics
raytracing in control did make a slight difference as you could see enemies around the corner that rasterized games couldn’t render since the object is not in screenspace
also it should allow easier development in the future when every device is capable of it since they won’t have to put as many lighting hacks
how? open ai isn’t funneling views to news sites it ripped from