![](/static/66c60d9f/assets/icons/icon-96x96.png)
![](https://lemmy.world/pictrs/image/2665e448-91d9-484d-919d-113c9715fc79.png)
I feel that when it first came out all my podcasts that I was listening to at the time were talking about it for at least 6 months. It really got its hooks into me and I also come back to it occasionally as well.
I feel that when it first came out all my podcasts that I was listening to at the time were talking about it for at least 6 months. It really got its hooks into me and I also come back to it occasionally as well.
I really enjoyed Shadow Gambit’s integration of save scumming into the gameplay loop. Took me a minute to realise that the bell ringing wasn’t auto saving but letting you know you could make another save but after that I really enjoyed it. Super curious to see how the different characters interact with eachother!
Yeah, they are so good at finding the things I like about other genres and distilling them to perfection. Got me to install Anno again lol but for sure getting this day one.
The more I hear about this the more I’m shocked that this death trap was allowed to operate at all! It seems on the level of that bear suit guy, super dyi energy but with no real use case.
Noclip did a doc about it recently (https://youtu.be/GtNvEna6bxc). I remember seeing it for the first time at a buddies place growing up, but I didn’t have a strong enough computer to run it. I did though when black and white 2 came out and it was awesome! I feel the only thing comparable to it currently is the Anno series, no spells or anything but just city management and stuff.