They have good taste
They have good taste
The first game had a stamina meter as well, it went away when you maxed your parkour skills.
I really like the food, movies and most people I’ve met from India are extremely nice.
What I don’t like is the huge inequality, treatment of women and the lack of hygiene in the big cities.
It’s definitely a country that has been on it’s way up for a while now, things could be really good for India in the future.
It was more real time strategy than anything.
Pretty much nothing you said is conservative except your views on immigration.
Immigrants are also not unskilled workers, a lot of countries only accept people with degrees or useful skills unless they are refugees.
I don’t mind the move to action combat but this looks a bit dated, the enemies barely do anything.
It’s a good thing Doom 2016 exists then.
Inquisition came out at a time where we had no good games for an entire year, it’s pretty bad.
That sounds great tbh
I see, I’m definitely biased towards micro services after years of dealing with horribly made monoliths but I see what you mean.
At the end of the day I think both approaches have pros and cons.
Micro services are a lot easier to scale out since they behave independently from each other, you can have different levels of replication and concurrency based on the traffic that each part of your system receives.
Something that I think is pretty huge is that, done right, you end up with a bunch of smaller databases, meaning you can save a lot of money by having different levels of security and replication depending on how sensitive the data is.
This last part also helps with data residency issues, which is becoming a pretty big deal for the EU.
I somewhat agree but I find that the added complexity is segmented, you shouldn’t need to care about anything but the contracts themselves when working within a micro service.
That means less code to take into account, less spaghetti and an easier time with local testing.
Micro services also have a ton of advantages at the infrastructure level.
Exactly! Monoliths can work in theory but, in practice, end up becoming bloated messes since it’s just easier to do so.
It’s really not, you’ll be thankful you have it once the system grows too big.
Yeah, you end up with a game where everything dies in one hit, including yourself.
That’s just false, you’ll end up with Payday 2 where everything is so broken that enemies need to nearly insta kill you from any range to have an actual challenge.
They updated Fallout 3 a few years ago to remove the whole games for windows live bullshit.
Fallout 1 and 2 also got updated in 2013 to be playable in modern computers.
Are they trying to chop motherboards in half or what?