Everyone who looked at how much money WoW was pulling in without having to churn out game after game and figured out why
Everyone who looked at how much money WoW was pulling in without having to churn out game after game and figured out why
They’re in the right place to get peat
I know that you will
Bruh the “propaganda” is Republicans opening their own mouths
My AI and your AI
Sitting by the fire
My AI said to your AI
I’m going to set the world on fire
Control is fantastic if you like the Remedy vibe. Not checking it out would be doing yourself a disservice, I think.
At that range, using a linear estimation is fine I assure you
I understood their logic most of the time (some iffy moments for sure), but my main issue with it was it all felt too fast. Like someone telling a great story but in such a rush to the finale that they end up glossing over details that make it so enjoyable. Decisions the characters made felt like they should have cooked several times longer than they did. I expected some arcs to last a half a season, maybe even a full one. But by the end of the episode it’s not an issue anymore and we’ve moved on.
That said, Walton Goggins is killing his role, and I see it as a solid resume addition for a lot of the others. There are scenes and lines that are meh, but also ones that show me these actors can pull off some great performances
I love Fallout and played 3, NV, and 4 avidly. It’s a good adaptation. A little campy, but it feels like something made by people who know and love the source material. And with the goofy moments come some real nasty aspects of the wasteland laid bare with no question as to how nasty it is, even in the first couple episodes.
The Vaults setup was unique enough to feel new, but fit the Vault-Tec MO nicely. 4 felt generic, but I think it was mainly included for people who didn’t play the games so they could get a general vibe.
The subtle nods are nice, with enough items and mechanics from the games peppered through to make it feel like part of the universe. Some are on the nose like Sugarbombs, but I’ve recognized generic NPC armor from the games on extras in the background.
It was also odd but fun to see game mechanics work in real time, like seeing drugs heal a grievous injury
If you want an adaptation of Fallout story it may fall short with the lighter stuff. But if you want an adaptation of a Fallout playthrough I think you’re I for a good time.
My first playthrough clocked in around 200 hours. Now, I still do almost everything but it’s faster. Only 150 hours now… About to wrap up playthrough number 5. And I’ll probably be coming back in a year for 6.
Can’t get into outer wilds though. Feel like I’m 50-60% through the game and I have no idea when or how to go where I think I need to. Took a break to play CP2077 run #4 and look where that got me
That’s why I don’t like most anime. There are some gems that don’t stoop that low, but the bar is ridiculously low for such a high rate of not meeting it
I will say that I have played Catan once and destroyed at it. I had no idea what I was doing and was getting general guidance only. Pure luck did the rest. Was fun though, might look into this wingspan thing
Phew, at least the rest of the cake is here
It’s a homebrew weapon from their last campaign in Pathfinder that they ported over, but the stats are legit and it’s balanced trust them
I have played HL1 and HL 2 and I still have like 5 more in my backlog. I have no idea what HL 2 Episode 1 and 2 are, Black Mesa is just HL1 HD I think, Deathmatch is multiplayer I think, Deathmatch: Source is in my library too whatever that is, Alyx exists but is only VR I think…
Idk I got into half life thinking I had 2 games to play and now I have no idea what these other games in my library are. Going to have to do a deep dive soon.
My first celebrity crush and she continues to not disappoint
This episode is the only reason I know what lutefisk is. Every time i see the word I react like the person you responded to.
Neee-Wom!
Off topic but
gorram
Found the browncoat
Push down gently on the exposed bit of card next time. It presses the chip up into more solid contact. Usually the culprit is a slight bend in the card from the wallet.