![](https://lemmygrad.ml/pictrs/image/3e0b895a-ef05-4ecd-aeb0-b32206f64764.png)
![](https://lemmy.ml/pictrs/image/q98XK4sKtw.png)
Gallium-Nine also tends to be buggy if used with 32-bit software in particular. All the 32-bit games I’ve tried have problems with it. They usually work fine for the first 30-60 minutes and after that the framerate becomes unstable to the point where the game becomes unplayable. It happens consistently with Gallium-nine but not at all with DXVK.
https://github.com/phkaeser/wlmaker