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Cake day: July 17th, 2023

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  • Yeah, and stop having sex and listening to rock and role.

    That’s a solution that just isn’t going to work. We as a society need to plan for using more and more energy. Therefore, we need to create cleaner and cleaner ways to generate that energy. If solar can be implemented until we scale up fission, that’s great. We can then rely on fission for a few hundred years until we get to fusion.

    People will complain about the dangers of fission only while they ignore the dangers of fossil fuels and aren’t required to use them. As soon as fossil fuels start running out, then fission isn’t going to sound so bad. Frankly, it shouldn’t sound bad now.


  • This idea of triple I is going to be corrupted and backfire if it becomes organized. What I mean is that instead of great games like Stardew or Terraria (just to name 2 as examples) being labeled as triple I, we will instead get Ubisoft marketing their next open world as triple I only because it is based on a “new” IP. That new IP will likely be a warrior type character fighting for justice while assembling a crew of interesting characters to help them in their mission in a never before seen world filled with friends and foes alike… Blah blah blah.

    Triple I will soon mean triple A, but for new IP. Triple I should be a designation bestowed by the community on outstanding indie games. It should be subjective and unregulated, otherwise it will lose its meaning and that’s exactly what large studio’s want.



  • Game play is better, but similar. The improvements make it a fun challenge to take down the monsters piece by piece. I didn’t enjoy the game play of the first nearly as much.

    The continuation of the story is good, but not as intriguing as the first. If story in the first was 10/10, this one is 8/10; so still pretty good.

    If you enjoyed the first one, this one is definitely worth playing. There will also be a 3rd and having played the 2nd game will be required to understand the story.







  • I posted this on the other thread about this article:

    It was rather difficult to understand the point of this essay. It doesn’t state its thesis until about the middle. The first half is a philosophical review of automation games, taking a detour to explain what the word automation could mean (why?) to eventually arrive at the conclusion that tech bros (incorrectly associating them with Silicon Valley, which is focused on hardware, not software) are bad. The reasoning for which seems to be largely an opinion stated as fact with the supporting evidence being that these games are unrealistic.

    I found it difficult to engage with these ideas because the linkage between them is so incredibly stretched that it is hard to see the connection at all.


  • It was rather difficult to understand the point of this essay. It doesn’t state its thesis until about the middle. The first half is a philosophical review of automation games, taking a detour to explain what the word automation could mean (why?) to eventually arrive at the conclusion that tech bros (incorrectly associating them with Silicon Valley, which is focused on hardware, not software) are bad. The reasoning for which seems to be largely an opinion stated as fact with the supporting evidence being that these games are unrealistic.

    I found it difficult to engage with these ideas because the linkage between them is so incredibly stretched that it is hard to see the connection at all.