Have you played a game that stayed in your head long after you played it?

For me, Outer Wilds would be that game. I feel like I haven’t stopped thinking about it since I beat it a couple years ago.

  • The_Terrible_Humbaba@beehaw.org
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    1 year ago

    For me, that game would definitely be Disco Elysium. I’ve never connected with a game as much as with that one. I’m actually reticent of playing it again for fear of it not living up to the first experience; I felt like my first playthrough was perfect, even if technically speaking it wasn’t.

    Other than that, I also still think about Mass Effect a fair bit.

    On a side note: if you liked the investigating and “detective-ing” of Outer Wilds, then you will probably also enjoy Return of the Obra Dinn, The Forgotten City, and The Case of the Golden Idol. I’d also add Disco Elysium to that list, but be aware it’s a lot more text heavy.

    • yuun@lemmy.one
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      1 year ago

      Oh Disco Elysium all the way, it’s possibly my favorite game. I have a notebook filled with lines in the game that stuck with me.

      I want more of it, but it looks like that lightning won’t strike twice.

      fwiw I did play it through twice, and maybe enjoyed it even more the second time - caught more of the little details

      • yuun@lemmy.one
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        1 year ago

        Subdue the regret. Dust yourself off, proceed. You’ll get it in the next life, where you don’t make mistakes. Do what you can with this one, while you’re alive.

    • Monkeytennis@beehaw.org
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      1 year ago

      Great recommendations there, each got under my skin. I feel the same about David Lynch films, they connect with something inside me, and lodge permanently in my brain.

      I’d put What Remains of Edith Finch, Dear Esther, Talos Principle, Stanley Parable, Metroid Prime and maybe Portal 1+2 in there too - they share an authentically mysterious vibe.

      Obra Dinn and Outer Wilds hit me hard, they nailed the atmosphere perfectly. Haven’t actually played DE, was a bit put off by the sheer amount of dialogue, but I need to try it.

    • JediMimeTricks@beehaw.org
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      1 year ago

      When I saw the OP’s question, my immediate thougt was Outer Wilds and Disco Elysium. Nice to see both represented at the top!

  • StrahdVonZarovich@beehaw.org
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    1 year ago

    Vampires, The Masquerade: Bloodlines. The whole vibe of the setting, the story, the locations, and then when I finally understood what the plot was really about. Masterpiece of a game, couldnt stop thinking about it.

    • Seconding Bloodlines, this game has stuck with me since I first played it as a child. I’ve been eagerly awaiting the sequel, but also dreading that it ends up being awful and ruins any chance of more games.

      • StrahdVonZarovich@beehaw.org
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        1 year ago

        I think it’s been in development hell for years, and the only screenshots ive seen make it look like a visual novel. Not hyped for it.

  • tuxedosushi@beehaw.org
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    1 year ago

    For me, it’s bioshock infinite. The reveal at the end of the game changes how you perceive everything that you just went through. No spoilers, but it’s absolutely wild and is one of the best stories I have ever seen in a game.

    • Nailbar@sopuli.xyz
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      1 year ago

      I loved that ending!

      Another game that got me was Horizon: Zero Dawn. It left me with a lingering sadness and a feeling I will never find a game with a story like that again.

    • flubba86@lemmy.world
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      1 year ago

      I’ve tried to like Hades a few times over the years since it came out. I know I’m in the minority, it’s generally a well liked game, but I just don’t see the appeal. The gameplay loop is repetitive, difficult, and unrewarding, the main character is deliberately unlikable, the dialogue with the NPCs in the hub is repetitive and trying too hard to be funny. I didn’t enjoy a single second playing that game, and its one I actually paid real money for, I bought it and genuinely wanted to like it. I suppose I’m not the target audience.

      • Konn@lemmy.world
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        1 year ago

        Man, that’s actually so sad. But I guess most gamers will find that one game they want to like (because it’s critically acclaimed, their friends are super into it, etc.), but it just won’t work.

        I had that experience with Valheim. On paper it looks like a fun viking-esque Minecraft with a bit more RPG elements. In practice I just found out cumbersome and the gameplay loop felt just plain boring/unsatisfying.

    • OtterPops@beehaw.org
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      1 year ago

      Yes! Hades is definitely in my top 5 ganes. And Supergiant is one of the few devs, maybe the only one, that I don’t have any reservations about playing their games in early access. I can’t wait to hear more about the sequel.

    • canthidium@lemmy.world
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      1 year ago

      It’s a little different but definitely fun. I’m not sure I like where the story goes, but I immensely enjoyed the ride.

      • Nailbar@sopuli.xyz
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        1 year ago

        I loved the story in that game. Will probably buy the next one at some point after it gets available for PC, assuming that will happen.

  • SirMrR4M@lemmy.world
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    1 year ago

    The STALKER series really stuck with me for some reason.It’s probably the familiarity of the landscape/atmosphere. Post apoc eastern Europe isn’t that much different from normal eastern Europe lol

    Barotrauma also stuck with me because of the atmosphere. Amazing game to play solo and feel the weight of the setting, although the bots you play with are a bit iffy and the multiplayer doesn’t carry the same feeling of dread and isolation

    • dandelion@beehaw.org
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      1 year ago

      Yes to both! But especially Barotrauma! Really unique atmosphere to that game and such a rich selection of gameplay mechanics I’m always fighting off the desire to start another game!

      I even get lost just building convoluted, overcomplicated and, as a result, buggy submarines in the editor.

      Man, I love that game. It might be the greatest unsung game to come out in the last few years. My only problem is being a misanthrope, and scared of the general multiplaying public, I’m always intimidated by public games, but I’d love to convince enough buddies to play a campaign through. As you say, you lose some of the existential dread, but I’d love to explore some of the roleplaying aspects and more complicated gameplay loops, and the bots are a liability (although so much better than they were!).

      • HER0@beehaw.org
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        1 year ago

        My only problem is being a misanthrope, and scared of the general multiplaying public, I’m always intimidated by public games, but I’d love to convince enough buddies to play a campaign through.

        I have 183 hours in Barotrauma, split between multiplayer and the sub editor (and a little bit of testing my sub alone). I have never played a public game or single player, it has basically all been the campaign with friends.

        Most recently, I’ve been hosting occasional Barotrauma events with my inclusive gaming community, each one continuing the campaign we started early this year. The last event was just over the weekend. I don’t know when the next Barotrauma event will be, yet, but anyone who can follow our Code of Conduct is welcome to join!

  • coldblade2000@beehaw.org
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    1 year ago

    Half life Alex. I’m the only person I know IRL with a VR headset, so playing such an incredible and unique game feels like having an amazing dream that leaves you with intense euphoria , but knowing no one around you really cares as much about it as you.

    • Ultimatenab@beehaw.org
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      1 year ago

      I’m an early adopter of VR and there have been 2 memorable VR moments, the first time playing Elite Dangerous in VR with HOSAS and HL:A. But HL:A is the only VR game that I play through a couple of times a year.

      • The first time playing Elite with a headset was magical. Looking around my ship and while flying through space (or even just while sitting docked in the stations), and the spatial audio coupled with VR just put shivers down my spine. That engine whine chefs kiss

    • Julian@lemm.eeOP
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      1 year ago

      I love how the main half life games have never had a sniper rifle. There’s not really a reason for them not to, there are even sniper enemies, it’s just kind of a staple of the series at this point.

  • comicallycluttered@beehaw.org
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    1 year ago

    Thief. The first three, at least. (*)

    Splinter Cell as well.

    Basically, Splinter Cell got me into what became my favorite genre: stealth.

    Then I went and played Thief because stealth, and just everything about those games furthered my love for not only stealth, but it was my gateway to immersive sims as well.

    Also, the level “Robbing the Cradle” in Deadly Shadows will always stick with me. As someone who hates survival horror, that level was both fucking incredible and also a nightmare that I had to use a walkthrough to get through quickly.

    KOTOR got me into RPGs, and New Vegas came around and has stuck with me ever since.

    And Skyrim I guess, since I’ve played it way too many times.

    Should probably add Prey (2017) as well. Incredible game. For that matter, Dishonored. Both have a permanent place in my mind. And when I say Dishonored, I mean the first two, although I also enjoyed Death of the Outsider.

    (*) I actually enjoyed Thief 2014 for what it was. Not nearly on the level as the originals, but it was still okay, if a sadly forgettable entry which kind of put the nail in the coffin for future releases.

  • Pixel@beehaw.org
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    1 year ago

    No game has ever occupied so much of my mind as NieR: Automata. I beat the game, thought “huh, that was pretty good”, and then thought about it again the next day. and again. and again. again. again. again. again. again. I just could not stop thinking about what the game was trying to say or how it made me feel, and it’s just become more and more important to me as time has gone on. Really incredible game

    • madkarlsson@beehaw.org
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      1 year ago

      I echo those exact feelings. Amazing game, great story, but the touch of it still lingers. The story and the mechanics and how they echo eachother is just wow

  • Dathknight@feddit.de
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    1 year ago

    Spec Ops: The Line I thought it was just another military 3rd-person shooter. Boy was I wrong. That thing hit me hard!

    Also Oni by bungie. I like the style and I remember that the climax was somewhat emotional for very jung me.

    This war of mine I cannot play this game for long and I absolutely love it for that.

    There are others too but the common thing is that they were emotional for me. Sure I remember great visuals or gameplay but at the end of the day the games that make me feel stuff stay with me.

    • scutiger@lemmy.world
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      1 year ago

      Oni was fun. The gameplay was good, but the environments felt sparse, too big for the size and quantity of the characters, and very few furnishings that made the space feel empty and lifeless.